Monthly Archives: November 2016

Goodbye Bolsters and Hinders

One of the earliest concepts we had for Forthright Open Roleplay was the Bolster / Hinder mechanic. This, as it turns out, is functionally the same as the D&D 5e Advantage / Disadvantage mechanic. Only, in our case, it’s less meaningful. In D&D 5e, Advantage and Disadvantage provide a varying value dependent upon how difficult the roll is. This makes… Read More »