Monthly Archives: September 2015

Forthright Sneak Peek: Background Talents

Hello again! In the run-up to Metatopia 2015, we’ve been running a series of Forthright Open Roleplay sneak peeks of Beta 3, with a general goal of laying out nearly the entire system in blog posts before November.  Here’s the series so far: The Game Charter Action Resolution What You Roll Basketball Initiative Cosmetics and… Read More »

Forthright Sneak Peek: Build Your Own Class

Hello again! In the run-up to Metatopia 2015, we’ve been running a series of Forthright Open Roleplay sneak peeks of Beta 3, with a general goal of laying out nearly the entire system in blog posts before November.  Here’s the series so far: The Game Charter Action Resolution What You Roll Basketball Initiative Cosmetics and… Read More »

Forthright Sneak Peek: Cosmetics and Continuity

Hello again! In the run-up to Metatopia 2015, we’ve been running a series of Forthright Open Roleplay sneak peeks of Beta 3, with a general goal of laying out nearly the entire system in blog posts before November.  Here’s the series so far: The Game Charter Action Resolution What You Roll Basketball Initiative This week… Read More »

Forthright Sneak Peek: Basketball Initiative

Hi everyone! Continuing our series of sneak peeks looking into the Forthright Open Roleplay Beta 3 system, today we’re going to talk about what Ray Watters calls “Basketball Initiative.” Throughout most of our development of Forthright, we used the traditional D&D model for combat initiative:  at the beginning of a combat, all combatants would roll a die, add some sort of… Read More »