I’d like to begin today’s post by thanking everyone who talked with us last night at the RTR Casual Meetup. I’d also like to give a special thanks to the RTR leadership, who have been so terrifically supportive of us as we develop Forthright Open Roleplay. You guys are all great!
Today we don’t have much to say, as we’re prepping two starter adventures and writing the Combat Rules chapter, which we expect to post next week. However, thanks to some feedback we’ve gotten this week, we did realize that there are some things in the Social Interaction chapter that could have been spelled out clearer or were just plain missing. We’ve updated the Social Interaction chapter and you can download it here.
We also did a little math on the amount of time it’s taken just to write the Open Beta ruleset so far. In the past 150 days, I alone have worked on writing the ruleset for 337 hours 11 minutes. Ray and Sarah combined have spent probably a quarter that time reading and editing those same rules, for a total time of 84 hours 28 minutes and a combined total of 421 hours 39 minutes. I mention this because for anyone considering developing their own game, it’s always a sobering reminder to think of just how much work it actually is. Especially when taking into consideration that this is on top of working full-time day jobs that also require full devotion, attention and creativity.
Thanks for reading, and we’ll see you next week!