Today we’re hard at work on the Infinite Earths system, so we’re going to be skipping a post today. Just a quick preview of some of the cool stuff we’ve got in store, though:
- A new technique for handling enemies powerful enough to take on the entire party by themselves
- A new Stunt subsystem to provide tactical bonuses in combat and make “using the landscape” a strategic decision
- A new way of approaching Cultures
- A tweaked website design, making information about Infinite Earths easier to reach, and separating “What is this all about?” from our development blog
Thanks for your patience as we work on these topics, and we’ll see you next week!